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- Poker De Dados The Witcher 2 Walkthrough
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In Chapter 2 with Roche, you will arrive in the War Camp. At the camp, you can talk to the local Blacksmith outside the Canteen if you want to start practicing your arm wrestling skills for later. There are more arm wrestlers, but you will not need to challenge them all. You can even skip the Blacksmith if desired. Next, leave for the King's inner camp, where you will find the arm wrestling champion near a fire. Talk to him, fulfilling every topic, then ask about arm wrestling. The champ will tell you to climb the ranks by defeating others, but the option to wrestle will still be available. Select 'Let's Go' to start the mini-game. This mini-game allows you to bet 100 Orens instead of the usual 30. You can also repeat this mini-game as much as desired. The arm wrestling champion in Chapter 1 (Bart Bargee) and Chapter 2 (Adam Pangratt) can both be fought as often as desired. It is possible to earn 200 Orens approximately every 20 seconds using this method. Note: You can also save as often as desired if you think you might lose.
Early Experience bonus perkTo unlock the 10% Experience bonus perk, you must destroy 10 training dummies. To do this during the Prologue, you must have an unpatched version of the game. Inside one of the tents in the War Camp, outside of Geralt's, are five training dummies. Destroy all five training dummies, then leave the area, and spend some time doing other activities. Play some mini-games, and talk to the other people around the area. Then, return to the training tent, and the five training dummies should have respawned. Destroy all five training dummies again to get the perk.
If the game is patched, you can use the following method to get the 10% Experience bonus perk early in the game. In Flotsam, you can find four more training dummies. The dummies in Flotsam should keep respawning. Destroy the five training dummies in the Prologue, and the four in Flotsam. Then, leave the area, and return to Flotsam. Destroy one of the four training dummies that respawned to get the perk.
Alternate endingsMake the indicated choice to view the corresponding ending sequence:
Aryan dies
- Iorveth Path: Stennis killed
- Iorveth Path: Stennis spared
- Iorveth, Triss Path: Stennis killed
- Iorveth, Triss Path: Stennis spared
- Roche Path: Henselt killed
- Roche Path: Henselt spared
- Roche, Triss Path: Henselt killed
- Roche, Triss Path: Henselt spared
Aryan lives
- Iorveth Path: Stennis killed
- Iorveth Path: Stennis spared
- Iorveth, Triss Path: Stennis killed
- Iorveth, Triss Path: Stennis spared
- Roche Path: Henselt killed
- Roche Path: Henselt spared
- Roche, Triss Path: Henselt killed
- Roche, Triss Path: Henselt spared
Get one of the first Warrior path skills, which is unlocked at Level 6 or 7 by spending points on the Witcher path. The Warrior skill allows you to dodge further distances. Level 1 is 100%, and level 2 is 200%. Take out Geralt's sword, and begin rolling when in a wide open area or deserted portion of a city. You will be able to travel faster than normal. If timed precisely, you can roll without pausing between rolls. Note: Having your sword out will draw the attention of the guards.
Assassin's Creed referencesDuring the 'Prologue - Barricade' mission, when you must destroy a gate by using a ballista, drop down the wall to a series of scaffolding, then reach the ground. Fight several soldiers from the rebellion group, and make your way to the guarded ballista. Kill the enemies and clear the square, then go further back from the ballista, and look to your right, beside a house. You will find a dead man dressed in a white robe with a red belt laying face down on top of a broken hay wagon (a reference to Altair Ibnu La Ahad). Look up to see a wooden ledge with a bird, which is where an assassin would usually survey the surroundings (synchronize), and perform the leap of faith. Geralt will say 'I guess they never learn.'
You can get a hidden ability named 'Assassin' that gives a damage bonus on the attack that lands on the enemy's back. This is a reference to the back stab assassination in Assassin's Creed.
Easy 'Eagle Eye' achievementSave the game. While shooting under Count Etcheverry, if you fail, reload the saved game and shoot again until you succeed to get the 'Eagle Eye' achievement.
Easy 'Oh My God! You Killed The Kayran! You Bastards!' achievementDrink a mongoose potion before you enter the arena, just after splitting from Sile. Have the Kayran trap, which is crafted in town with a component from Loredo's compound. Also, have extra vigor (points, recharge bonus). The giant Kayran has six tentacles. Since the center two cannot be attacked, stay away from the middle of the area. The Kayran also has a poison attack, which is mitigated by the mongoose potion. The poison is concentrated in the center of the area. The other four tentacles can be attacked after they become temporarily pinned to the ground. Use the Kayran trap to pin one of them. The remaining two can be done using the Yrden sign. If you could not craft the Kayran trap, use the sign to pin all three tentacles. Use the sign, get the tentacle to hit it, and a pulsating spot of color will appear on the tentacle. Attack it until the tentacle is severed. After those three three tentacles are severed, the Kayran will sweep one of the remaining tentacles across the battlefield and start a QTE (Quick Time Event). You must jump on and hold to the tentacle. After you are brought across the Kayran's body, another QTE will start that you must be completed sucessfully before you hit the column. Then, run to the left and on the ramp formed by the collapsed bridge up to the Kayran's head to kill it and get the 'Oh My God! You Killed The Kayran! You Bastards!' achievement. Note: There are two body part collection points that can be found for loot.
Steam achievementsSuccessfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select 'Community', 'My profile', 'View all my games', then the game and view stats.
- Ale Iacta Est: Complete chapter 2.
- Apprentice: Use alchemy to brew five potions or oils.
- Artful Dodger: Cut off a tentacle using the Kayran trap.
- Avenger: Finish the game by killing Letho.
- Backbone: Craft a suit of armor from elements of the Kayran's carapace.
- Being Witcher George: Kill the dragon.
- Black Ops: Sneak through the lower camp without raising the alarm.
- Craftsman: Hire a craftsman to create an item.
- Dragonheart: Spare or save Saskia.
- Eagle Eye: Hit Count Etcheverry using the ballista.
- Fat Man: Kill the Draug.
- Focus: Perform three successful ripostes in a row.
- Friend of Trolls: Spare all trolls in the game.
- Gambler: Win an arm wrestling match, a dice poker game and a fist fight.
- Gladiator: Defeat all opponents in the Kaedweni arena.
- Great Potion!: Brew the ostmurk potion.
- Guru: Achieve character level 35.
- Heartbreaker: Seduce Ves.
- Intimidator: Intimidate someone.
- Journeyman: Achieve character level 10.
- Kingmaker: Help Roche rescue Anais from the Kaedweni camp.
- Librarian: Find all additional information about the insane asylum's history.
- Madman: Finish the game while playing at the Insane difficulty level.
- Man of the Shadows: Successfully sneak through Loredo's garden and find the component of the Kayran trap.
- Master Alchemist: Acquire the Mutant ability.
- Master of Magic: Acquire the Sense of Magic ability.
- Miser: Collect 10,000 orens.
- Mutant!: Enhance abilities using mutagens at least five times.
- Necromancer: Relive all of Auckes's memories in Dethmold's vision.
- Oh My God! You Killed the Kayran! You Bastards!: Kill the Kayran.
- Old Friends: Finish the game by sparing Letho.
- Once Ain't Enough: Reach the Epilogue of the game.
- Perfectionist: Kill 10 foes in a row without losing any Vitality.
- Pest Control: Finish all quests involing the destruction of monster nests.
- Poker!: Roll five-of-a-kind at dice poker.
- Reasons of State: Stop Roche from killing Henselt.
- Ricochet: Kill a foe by deflecting his own arrow at him.
- Sensitive Guy: Save Síle from dying in the unstable portal.
- Spellbreaker: Help Iorveth find the dagger needed to free Saskia from the spell that holds her.
- Swordmaster: Acquire the Combat Acumen ability.
- Taster: Drink one potion.
- The Butcher of Blaviken: Kill 500 foes.
- The Fugitive: Finish the Prologue.
- Threesome: Kill three foes at once by performing a group finisher.
- To Aedirn!: Complete chapter 1.
- To Be Continued...: Finish the game at any difficulty level.
- Torn Asunder!: Kill more than one opponent using a single exploding bomb.
- Tourist: Tour the camp with Zyvik.
- Trollslayer: Kill all the trolls in the game.
- Witch Hunter: Leave Síle to die in the unstable portal.
Dice poker is an addictive game played throughout the world of The Witcher, and it is very popular in Temeria. If you are good enough, it is a great way of making money.
After finding a starter box of dice, Geralt is given the quest A Game of Dice. Opponents can be found far and wide as it seems mercenaries took it with them to the farthest reaches of the kingdoms as they scattered after the war. A clever witcher could finance many little extras with the proceeds of a few games.
- For the specifics of dice poker in The Witcher 2: Assassins of Kings, see this article.
- 8Players
Basics[edit edit source]
- Each player uses a set of five dice.
- Bet levels are based on the experience of the players.
- The goal of the game is to roll the strongest hand in two out of three hands.
- Place your bet and left-click 'roll dice'.
- Choose whether to raise the bet.
- Select any dice you wish to re-roll.
- The player with the highest-ranking hand wins.
Ranking of Hands[edit edit source]
From the lowest to the highest:
- Nothing — five mismatched dice forming no sequence longer than four.
- Pair — two dice showing the same value.
- Two Pairs — two pairs of dice, each showing the same value.
- Three-of-a-Kind — three dice showing the same value.
- Five High Straight — dice showing values from 1 through 5, inclusive.
- Six High Straight — dice showing values from 2 through 6, inclusive.
- Full House — Pair of one value and Three-of-a-Kind of another.
- Four-of-a-Kind — four dice showing the same value.
- Five-of-a-Kind — all five dice showing the same value.
Playing Dice Poker[edit edit source]
Each game has two rounds and each round has two rolls. Geralt always starts. Between rounds each player who can afford to may raise the bet once. After Geralt makes this decision, the opponent can surrender, accept or raise (re-raise); surrendering is effectively forfeiting the round. If (after both re-roll decisions) both hands match, the highest face-value prevails: e.g. if you have a Pair of 3s and your opponent has a Pair of 4s, you lose. 'Extra' dice (in the case of Pairs or Three-/Four-of-a-Kind) are only considered if matching hands are identical: e.g. if each player has four 6s, your fifth die is a 3 and your opponent's is a 1, you win. If both players end with all five dice matching, it's a draw; this adds another chance to raise the stakes and re-roll, and though rare, can happen more than once per game, dragging it out until one hand exceeds the other.
Glossary Entry[edit edit source]
Dice Poker 'In his diary, the dice collector claims that dice poker became popular in the village of Murky Waters during the war with Nilfgaard. There should be loads of enthusiasts in the area.' |
Notes[edit edit source]
- AI players in the game have been vastly improved in the Enhanced Edition of the game. Previously, they would often make absurd mistakes, especially the novices. This has been fixed.
- Playing conservatively no longer works quite as reliably as in the original game, but it is still an adequate strategy, i.e. only roll the dice that are not part of a pair or three-of-a-kind for your second roll and always roll those dice. But hey, it is a game of chance, nothing is assured.
- In the Enhanced Edition, three or four of a kind rolls are still much more common than in real life. One popular strategy to win these matches is to always discard the second pair when two pair are rolled because it is relatively common to get three of a kind or four of a kind.
- The use of the quicksave key (F5) before starting the match allows you to accumulate winnings by always betting the maximum and hitting the quickload key (F9) if you lose a match.
- This may be a 'game of chance' in theory, but in reality some players are inherently 'luckier' than others, including yourself. What this means is that as Geralt moves on to progressively more advanced players, the system that calculates the dice values is modified to favour the NPC, with the NPC having a greater probability of getting a better hand than the player. At higher levels this can be particularly frustrating, with Geralt's opponent easily cranking out great hands with each throw when he himself has trouble getting three-of-a-kind.
- The fact that Geralt always rolls first would appear to put him at an automatic disadvantage because only the NPC has the luxury of knowing what he has to beat on the second roll. So if the NPC has a higher hand after your throw, he will only throw the dice he doesn't need.
- Alas only the NPC can re-raise a bet. This happens when e.g. Geralt has a pair of fours and the opponent has three fours. Now even if Geralt was able to roll another four he would only get a draw. The AI understands this, and re-raises.
- Since you are in this to win, it usually is a waste of time to not bet the maximum amount of orens at any stage of the dice poker game. Should you lose, simply reload the game.
- The initial bet seems to determine the overall 'luck' of the game. A low first bet dramatically improving the chances that you will beat your opponent. This is unconfirmed mathematically, but has been anecdotally observed many times. (This is as close to being confirmed as is possible without empirical evidence, having played twenty games of poker dice, ten where the initial bet was the largest possible one, and ten where it was the lowest, the statistics speak for themselves: Of the ten first games, eight were lost and only two won. The remaining ten (where the initial bet was the smallest one), resulted in nine wins and only one loss. Furthermore, the chance of getting an initial combination of matching dice seems to improve drastically when opting for the smaller initial bet. Naturally, this does not guarantee a win, as mentioned above, the game is still about chance, this little trick does however seem to improve your chances of monetary gain. This was tested on the Enhanced edition of 'The Witcher'.)
Playing the Odds[edit edit source]
Start your first match with the lowest ante and bet conservatively. If you win, quit here. Otherwise, up the ante and play again, betting more aggressively. Repeat once more if needed. If you still haven't won after three tries, you need to study the odds! By this method, assuming you can win half your matches, you will usually come away with at least a small monetary gain. The chance of losing three matches in a row is 12.5% if you are evenly matched.
Here are the odds rolling five fair six-sided dice:
- Five of a Kind = 0.08%
- Four of a Kind = 1.93%
- Full House = 3.86%
- Straight = 3.09%
- Three of a Kind = 15.43%
- Two Pairs = 23.15%
- A Pair = 46.30%
- Nothing = 6.17%
If your hand is worse than your opponent's, call. If it is much worse and the opponent raises, fold unless it's the third hand; by that time the pot is usually rich enough that it's worth your while to call unless your opponent has an unbeatable hand. If your hand is better than the opponent's, raise. If it's much better, raise the limit... it's always possible to see a good hand fall to a better one, but usually you will win if you're starting with a straight or better, so you should make your opponent pay for his chance to beat you. A smart opponent will often fold to you if you make him pay too much to stay in with his bad hand.
Below are the odds for improving your hand:
- Rolling four or five dice is not normally recommended because your best chance with 'nothing' comes from rolling for the straight (16.7%)
- Rolling three dice: Your most common situation - you have a pair and end up with
- Five of a Kind = 0.46%
- Four of a Kind = 6.95%
- Full House = 9.29%
- Three of a Kind = 27.7%
- Two Pairs = 27.8%
- One Pair = 27.8%
Rolling two dice: You have three of a kind and end up with:
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- Five of a Kind = 2.76%
- Four of a Kind = 27.8%
- Full House = 13.9%
- Three of a Kind = 55.5%
Rolling one die: You have four of a kind, in which case your game is won, or you are rolling for a straight (16.7%) or trying to improve two pairs (33.3%). If you instead throw away the lower of your two pairs and roll three dice, your odds are worse.
Associated quests[edit edit source]
Dice poker-related quests (all technically optional):
- Dice Poker: The Legend (not technically a quest, but the goal)
Players[edit edit source]
Non-quest Players[edit edit source]
- Gambler at the Inn in the Outskirts.
- Gambler at The Hairy Bear.
- Gambling woman in the Country Inn in Murky Waters.
Novices[edit edit source]
- Zoltan Chivay, at the Outskirts Inn (after Racists).
- Odo, found at his house south of the Outskirts Inn.
- Mikul, found guarding either the Merchants' Gate or the Miller's Gate.
- Haren Brogg, found at his house in the Outskirts' fishing village.
- An Elven convict in the dungeon, for the first scene of Chapter II only.
- Carmen, in or just outside of the Eager Thighs brothel.
- The Gardener at St. Lebioda's Hospital.
- Vaska, found in or near her house in the Brickmakers' village.
Professionals[edit edit source]
Como Jugar Poker De Dados The Witcher 2
- Thaler, only while at home in Chapter II.
- Munro Bruys, found at the Hairy Bear.
- Roderick de Wett, found upstairs in the guard tower (after A Posh Reception).
- Velerad, found downstairs in the guard tower (after Gold Rush).
- The Hierophant, found in the Druids' grove in Chapter III.
- The Hermit, found at his 'compound' in the fields by Murky Waters.
- Julian, residing at the inn by Murky Waters.
- Tobias Hoffman, found at his house in Murky Waters during the day.
Sharpers[edit edit source]
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- Koster, found at the Gamblers' den in the Trade Quarter; he typically arrives around 13h30.
- Gambling Ghost, found near the Fairytale ruins outside Murky Waters.
- Dandelion, who appears from Chapter II onward but only counts as a sharper in Chapter IV.
- Chireadan, usually outside the elves' cave at Lakeside.
Legend[edit edit source]
- King Foltest, you do not find him, he finds you!